orfplayer/static/vendor/js/videojs-flash.js
2022-05-10 14:26:31 +02:00

1456 lines
38 KiB
JavaScript

/**
* videojs-flash
* @version 2.2.1
* @copyright 2019 Brightcove, Inc.
* @license Apache-2.0
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js')) :
typeof define === 'function' && define.amd ? define(['video.js'], factory) :
(global.videojsFlash = factory(global.videojs));
}(this, (function (videojs) { 'use strict';
videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;
var version = "5.4.2";
var version$1 = "2.2.1";
/**
* @file flash-rtmp.js
* @module flash-rtmp
*/
/**
* Add RTMP properties to the {@link Flash} Tech.
*
* @param {Flash} Flash
* The flash tech class.
*
* @mixin FlashRtmpDecorator
*
* @return {Flash}
* The flash tech with RTMP properties added.
*/
function FlashRtmpDecorator(Flash) {
Flash.streamingFormats = {
'rtmp/mp4': 'MP4',
'rtmp/flv': 'FLV'
};
/**
* Join connection and stream with an ampersand.
*
* @param {string} connection
* The connection string.
*
* @param {string} stream
* The stream string.
*
* @return {string}
* The connection and stream joined with an `&` character
*/
Flash.streamFromParts = function (connection, stream) {
return connection + '&' + stream;
};
/**
* The flash parts object that contains connection and stream info.
*
* @typedef {Object} Flash~PartsObject
*
* @property {string} connection
* The connection string of a source, defaults to an empty string.
*
* @property {string} stream
* The stream string of the source, defaults to an empty string.
*/
/**
* Convert a source url into a stream and connection parts.
*
* @param {string} src
* the source url
*
* @return {Flash~PartsObject}
* The parts object that contains a connection and a stream
*/
Flash.streamToParts = function (src) {
var parts = {
connection: '',
stream: ''
};
if (!src) {
return parts;
}
// Look for the normal URL separator we expect, '&'.
// If found, we split the URL into two pieces around the
// first '&'.
var connEnd = src.search(/&(?![\w-]+=)/);
var streamBegin = void 0;
if (connEnd !== -1) {
streamBegin = connEnd + 1;
} else {
// If there's not a '&', we use the last '/' as the delimiter.
connEnd = streamBegin = src.lastIndexOf('/') + 1;
if (connEnd === 0) {
// really, there's not a '/'?
connEnd = streamBegin = src.length;
}
}
parts.connection = src.substring(0, connEnd);
parts.stream = src.substring(streamBegin, src.length);
return parts;
};
/**
* Check if the source type is a streaming type.
*
* @param {string} srcType
* The mime type to check.
*
* @return {boolean}
* - True if the source type is a streaming type.
* - False if the source type is not a streaming type.
*/
Flash.isStreamingType = function (srcType) {
return srcType in Flash.streamingFormats;
};
// RTMP has four variations, any string starting
// with one of these protocols should be valid
/**
* Regular expression used to check if the source is an rtmp source.
*
* @property {RegExp} Flash.RTMP_RE
*/
Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
/**
* Check if the source itself is a streaming type.
*
* @param {string} src
* The url to the source.
*
* @return {boolean}
* - True if the source url indicates that the source is streaming.
* - False if the shource url indicates that the source url is not streaming.
*/
Flash.isStreamingSrc = function (src) {
return Flash.RTMP_RE.test(src);
};
/**
* A source handler for RTMP urls
* @type {Object}
*/
Flash.rtmpSourceHandler = {};
/**
* Check if Flash can play the given mime type.
*
* @param {string} type
* The mime type to check
*
* @return {string}
* 'maybe', or '' (empty string)
*/
Flash.rtmpSourceHandler.canPlayType = function (type) {
if (Flash.isStreamingType(type)) {
return 'maybe';
}
return '';
};
/**
* Check if Flash can handle the source natively
*
* @param {Object} source
* The source object
*
* @param {Object} [options]
* The options passed to the tech
*
* @return {string}
* 'maybe', or '' (empty string)
*/
Flash.rtmpSourceHandler.canHandleSource = function (source, options) {
var can = Flash.rtmpSourceHandler.canPlayType(source.type);
if (can) {
return can;
}
if (Flash.isStreamingSrc(source.src)) {
return 'maybe';
}
return '';
};
/**
* Pass the source to the flash object.
*
* @param {Object} source
* The source object
*
* @param {Flash} tech
* The instance of the Flash tech
*
* @param {Object} [options]
* The options to pass to the source
*/
Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {
var srcParts = Flash.streamToParts(source.src);
tech.setRtmpConnection(srcParts.connection);
tech.setRtmpStream(srcParts.stream);
};
// Register the native source handler
Flash.registerSourceHandler(Flash.rtmpSourceHandler);
return Flash;
}
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
var win;
if (typeof window !== "undefined") {
win = window;
} else if (typeof commonjsGlobal !== "undefined") {
win = commonjsGlobal;
} else if (typeof self !== "undefined"){
win = self;
} else {
win = {};
}
var window_1 = win;
var classCallCheck = function (instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
};
var inherits = function (subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
};
var possibleConstructorReturn = function (self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return call && (typeof call === "object" || typeof call === "function") ? call : self;
};
/**
* @file flash.js
* VideoJS-SWF - Custom Flash Player with HTML5-ish API
* https://github.com/zencoder/video-js-swf
* Not using setupTriggers. Using global onEvent func to distribute events
*/
var Tech = videojs.getComponent('Tech');
var Dom = videojs.dom;
var Url = videojs.url;
var createTimeRange = videojs.createTimeRange;
var mergeOptions = videojs.mergeOptions;
var navigator = window_1 && window_1.navigator || {};
/**
* Flash Media Controller - Wrapper for Flash Media API
*
* @mixes FlashRtmpDecorator
* @mixes Tech~SouceHandlerAdditions
* @extends Tech
*/
var Flash = function (_Tech) {
inherits(Flash, _Tech);
/**
* Create an instance of this Tech.
*
* @param {Object} [options]
* The key/value store of player options.
*
* @param {Component~ReadyCallback} ready
* Callback function to call when the `Flash` Tech is ready.
*/
function Flash(options, ready) {
classCallCheck(this, Flash);
// Set the source when ready
var _this = possibleConstructorReturn(this, _Tech.call(this, options, ready));
if (options.source) {
_this.ready(function () {
this.setSource(options.source);
}, true);
}
// Having issues with Flash reloading on certain page actions
// (hide/resize/fullscreen) in certain browsers
// This allows resetting the playhead when we catch the reload
if (options.startTime) {
_this.ready(function () {
this.load();
this.play();
this.currentTime(options.startTime);
}, true);
}
// Add global window functions that the swf expects
// A 4.x workflow we weren't able to solve for in 5.0
// because of the need to hard code these functions
// into the swf for security reasons
window_1.videojs = window_1.videojs || {};
window_1.videojs.Flash = window_1.videojs.Flash || {};
window_1.videojs.Flash.onReady = Flash.onReady;
window_1.videojs.Flash.onEvent = Flash.onEvent;
window_1.videojs.Flash.onError = Flash.onError;
_this.on('seeked', function () {
this.lastSeekTarget_ = undefined;
});
return _this;
}
/**
* Create the `Flash` Tech's DOM element.
*
* @return {Element}
* The element that gets created.
*/
Flash.prototype.createEl = function createEl() {
var options = this.options_;
// If video.js is hosted locally you should also set the location
// for the hosted swf, which should be relative to the page (not video.js)
// Otherwise this adds a CDN url.
// The CDN also auto-adds a swf URL for that specific version.
if (!options.swf) {
options.swf = 'https://vjs.zencdn.net/swf/' + version + '/video-js.swf';
}
// Generate ID for swf object
var objId = options.techId;
// Merge default flashvars with ones passed in to init
var flashVars = mergeOptions({
// SWF Callback Functions
readyFunction: 'videojs.Flash.onReady',
eventProxyFunction: 'videojs.Flash.onEvent',
errorEventProxyFunction: 'videojs.Flash.onError',
// Player Settings
autoplay: options.autoplay,
preload: options.preload,
loop: options.loop,
muted: options.muted
}, options.flashVars);
// Merge default parames with ones passed in
var params = mergeOptions({
// Opaque is needed to overlay controls, but can affect playback performance
wmode: 'opaque',
// Using bgcolor prevents a white flash when the object is loading
bgcolor: '#000000'
}, options.params);
// Merge default attributes with ones passed in
var attributes = mergeOptions({
// Both ID and Name needed or swf to identify itself
id: objId,
name: objId,
'class': 'vjs-tech'
}, options.attributes);
this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
this.el_.tech = this;
return this.el_;
};
/**
* Called by {@link Player#play} to play using the `Flash` `Tech`.
*/
Flash.prototype.play = function play() {
if (this.ended()) {
this.setCurrentTime(0);
}
this.el_.vjs_play();
};
/**
* Called by {@link Player#pause} to pause using the `Flash` `Tech`.
*/
Flash.prototype.pause = function pause() {
this.el_.vjs_pause();
};
/**
* A getter/setter for the `Flash` Tech's source object.
* > Note: Please use {@link Flash#setSource}
*
* @param {Tech~SourceObject} [src]
* The source object you want to set on the `Flash` techs.
*
* @return {Tech~SourceObject|undefined}
* - The current source object when a source is not passed in.
* - undefined when setting
*
* @deprecated Since version 5.
*/
Flash.prototype.src = function src(_src) {
if (_src === undefined) {
return this.currentSrc();
}
// Setting src through `src` not `setSrc` will be deprecated
return this.setSrc(_src);
};
/**
* A getter/setter for the `Flash` Tech's source object.
*
* @param {Tech~SourceObject} [src]
* The source object you want to set on the `Flash` techs.
*/
Flash.prototype.setSrc = function setSrc(src) {
var _this2 = this;
// Make sure source URL is absolute.
src = Url.getAbsoluteURL(src);
this.el_.vjs_src(src);
// Currently the SWF doesn't autoplay if you load a source later.
// e.g. Load player w/ no source, wait 2s, set src.
if (this.autoplay()) {
this.setTimeout(function () {
return _this2.play();
}, 0);
}
};
/**
* Indicates whether the media is currently seeking to a new position or not.
*
* @return {boolean}
* - True if seeking to a new position
* - False otherwise
*/
Flash.prototype.seeking = function seeking() {
return this.lastSeekTarget_ !== undefined;
};
/**
* Returns the current time in seconds that the media is at in playback.
*
* @param {number} time
* Current playtime of the media in seconds.
*/
Flash.prototype.setCurrentTime = function setCurrentTime(time) {
var seekable = this.seekable();
if (seekable.length) {
// clamp to the current seekable range
time = time > seekable.start(0) ? time : seekable.start(0);
time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
this.lastSeekTarget_ = time;
this.trigger('seeking');
this.el_.vjs_setProperty('currentTime', time);
_Tech.prototype.setCurrentTime.call(this);
}
};
/**
* Get the current playback time in seconds
*
* @return {number}
* The current time of playback in seconds.
*/
Flash.prototype.currentTime = function currentTime() {
// when seeking make the reported time keep up with the requested time
// by reading the time we're seeking to
if (this.seeking()) {
return this.lastSeekTarget_ || 0;
}
return this.el_.vjs_getProperty('currentTime');
};
/**
* Get the current source
*
* @method currentSrc
* @return {Tech~SourceObject}
* The current source
*/
Flash.prototype.currentSrc = function currentSrc() {
if (this.currentSource_) {
return this.currentSource_.src;
}
return this.el_.vjs_getProperty('currentSrc');
};
/**
* Get the total duration of the current media.
*
* @return {number}
8 The total duration of the current media.
*/
Flash.prototype.duration = function duration() {
if (this.readyState() === 0) {
return NaN;
}
var duration = this.el_.vjs_getProperty('duration');
return duration >= 0 ? duration : Infinity;
};
/**
* Load media into Tech.
*/
Flash.prototype.load = function load() {
this.el_.vjs_load();
};
/**
* Get the poster image that was set on the tech.
*/
Flash.prototype.poster = function poster() {
this.el_.vjs_getProperty('poster');
};
/**
* Poster images are not handled by the Flash tech so make this is a no-op.
*/
Flash.prototype.setPoster = function setPoster() {};
/**
* Determine the time ranges that can be seeked to in the media.
*
* @return {TimeRange}
* Returns the time ranges that can be seeked to.
*/
Flash.prototype.seekable = function seekable() {
var duration = this.duration();
if (duration === 0) {
return createTimeRange();
}
return createTimeRange(0, duration);
};
/**
* Get and create a `TimeRange` object for buffering.
*
* @return {TimeRange}
* The time range object that was created.
*/
Flash.prototype.buffered = function buffered() {
var ranges = this.el_.vjs_getProperty('buffered');
if (ranges.length === 0) {
return createTimeRange();
}
return createTimeRange(ranges[0][0], ranges[0][1]);
};
/**
* Get fullscreen support -
*
* Flash does not allow fullscreen through javascript
* so this always returns false.
*
* @return {boolean}
* The Flash tech does not support fullscreen, so it will always return false.
*/
Flash.prototype.supportsFullScreen = function supportsFullScreen() {
// Flash does not allow fullscreen through javascript
return false;
};
/**
* Flash does not allow fullscreen through javascript
* so this always returns false.
*
* @return {boolean}
* The Flash tech does not support fullscreen, so it will always return false.
*/
Flash.prototype.enterFullScreen = function enterFullScreen() {
return false;
};
/**
* Gets available media playback quality metrics as specified by the W3C's Media
* Playback Quality API.
*
* @see [Spec]{@link https://wicg.github.io/media-playback-quality}
*
* @return {Object}
* An object with supported media playback quality metrics
*/
Flash.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
var videoPlaybackQuality = this.el_.vjs_getProperty('getVideoPlaybackQuality');
if (window_1.performance && typeof window_1.performance.now === 'function') {
videoPlaybackQuality.creationTime = window_1.performance.now();
} else if (window_1.performance && window_1.performance.timing && typeof window_1.performance.timing.navigationStart === 'number') {
videoPlaybackQuality.creationTime = window_1.Date.now() - window_1.performance.timing.navigationStart;
}
return videoPlaybackQuality;
};
return Flash;
}(Tech);
// Create setters and getters for attributes
var _readWrite = ['rtmpConnection', 'rtmpStream', 'preload', 'defaultPlaybackRate', 'playbackRate', 'autoplay', 'loop', 'controls', 'volume', 'muted', 'defaultMuted'];
var _readOnly = ['networkState', 'readyState', 'initialTime', 'startOffsetTime', 'paused', 'ended', 'videoWidth', 'videoHeight'];
var _api = Flash.prototype;
/**
* Create setters for the swf on the element
*
* @param {string} attr
* The name of the parameter
*
* @private
*/
function _createSetter(attr) {
var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
_api['set' + attrUpper] = function (val) {
return this.el_.vjs_setProperty(attr, val);
};
}
/**
* Create getters for the swf on the element
*
* @param {string} attr
* The name of the parameter
*
* @private
*/
function _createGetter(attr) {
_api[attr] = function () {
return this.el_.vjs_getProperty(attr);
};
}
// Create getter and setters for all read/write attributes
for (var i = 0; i < _readWrite.length; i++) {
_createGetter(_readWrite[i]);
_createSetter(_readWrite[i]);
}
// Create getters for read-only attributes
for (var _i = 0; _i < _readOnly.length; _i++) {
_createGetter(_readOnly[_i]);
}
/** ------------------------------ Getters ------------------------------ **/
/**
* Get the value of `rtmpConnection` from the swf.
*
* @method Flash#rtmpConnection
* @return {string}
* The current value of `rtmpConnection` on the swf.
*/
/**
* Get the value of `rtmpStream` from the swf.
*
* @method Flash#rtmpStream
* @return {string}
* The current value of `rtmpStream` on the swf.
*/
/**
* Get the value of `preload` from the swf. `preload` indicates
* what should download before the media is interacted with. It can have the following
* values:
* - none: nothing should be downloaded
* - metadata: poster and the first few frames of the media may be downloaded to get
* media dimensions and other metadata
* - auto: allow the media and metadata for the media to be downloaded before
* interaction
*
* @method Flash#preload
* @return {string}
* The value of `preload` from the swf. Will be 'none', 'metadata',
* or 'auto'.
*/
/**
* Get the value of `defaultPlaybackRate` from the swf.
*
* @method Flash#defaultPlaybackRate
* @return {number}
* The current value of `defaultPlaybackRate` on the swf.
*/
/**
* Get the value of `playbackRate` from the swf. `playbackRate` indicates
* the rate at which the media is currently playing back. Examples:
* - if playbackRate is set to 2, media will play twice as fast.
* - if playbackRate is set to 0.5, media will play half as fast.
*
* @method Flash#playbackRate
* @return {number}
* The value of `playbackRate` from the swf. A number indicating
* the current playback speed of the media, where 1 is normal speed.
*/
/**
* Get the value of `autoplay` from the swf. `autoplay` indicates
* that the media should start to play as soon as the page is ready.
*
* @method Flash#autoplay
* @return {boolean}
* - The value of `autoplay` from the swf.
* - True indicates that the media ashould start as soon as the page loads.
* - False indicates that the media should not start as soon as the page loads.
*/
/**
* Get the value of `loop` from the swf. `loop` indicates
* that the media should return to the start of the media and continue playing once
* it reaches the end.
*
* @method Flash#loop
* @return {boolean}
* - The value of `loop` from the swf.
* - True indicates that playback should seek back to start once
* the end of a media is reached.
* - False indicates that playback should not loop back to the start when the
* end of the media is reached.
*/
/**
* Get the value of `mediaGroup` from the swf.
*
* @method Flash#mediaGroup
* @return {string}
* The current value of `mediaGroup` on the swf.
*/
/**
* Get the value of `controller` from the swf.
*
* @method Flash#controller
* @return {string}
* The current value of `controller` on the swf.
*/
/**
* Get the value of `controls` from the swf. `controls` indicates
* whether the native flash controls should be shown or hidden.
*
* @method Flash#controls
* @return {boolean}
* - The value of `controls` from the swf.
* - True indicates that native controls should be showing.
* - False indicates that native controls should be hidden.
*/
/**
* Get the value of the `volume` from the swf. `volume` indicates the current
* audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
* so on.
*
* @method Flash#volume
* @return {number}
* The volume percent as a decimal. Value will be between 0-1.
*/
/**
* Get the value of the `muted` from the swf. `muted` indicates the current
* audio level should be silent.
*
* @method Flash#muted
* @return {boolean}
* - True if the audio should be set to silent
* - False otherwise
*/
/**
* Get the value of `defaultMuted` from the swf. `defaultMuted` indicates
* whether the media should start muted or not. Only changes the default state of the
* media. `muted` and `defaultMuted` can have different values. `muted` indicates the
* current state.
*
* @method Flash#defaultMuted
* @return {boolean}
* - The value of `defaultMuted` from the swf.
* - True indicates that the media should start muted.
* - False indicates that the media should not start muted.
*/
/**
* Get the value of `networkState` from the swf. `networkState` indicates
* the current network state. It returns an enumeration from the following list:
* - 0: NETWORK_EMPTY
* - 1: NEWORK_IDLE
* - 2: NETWORK_LOADING
* - 3: NETWORK_NO_SOURCE
*
* @method Flash#networkState
* @return {number}
* The value of `networkState` from the swf. This will be a number
* from the list in the description.
*/
/**
* Get the value of `readyState` from the swf. `readyState` indicates
* the current state of the media element. It returns an enumeration from the
* following list:
* - 0: HAVE_NOTHING
* - 1: HAVE_METADATA
* - 2: HAVE_CURRENT_DATA
* - 3: HAVE_FUTURE_DATA
* - 4: HAVE_ENOUGH_DATA
*
* @method Flash#readyState
* @return {number}
* The value of `readyState` from the swf. This will be a number
* from the list in the description.
*/
/**
* Get the value of `readyState` from the swf. `readyState` indicates
* the current state of the media element. It returns an enumeration from the
* following list:
* - 0: HAVE_NOTHING
* - 1: HAVE_METADATA
* - 2: HAVE_CURRENT_DATA
* - 3: HAVE_FUTURE_DATA
* - 4: HAVE_ENOUGH_DATA
*
* @method Flash#readyState
* @return {number}
* The value of `readyState` from the swf. This will be a number
* from the list in the description.
*/
/**
* Get the value of `initialTime` from the swf.
*
* @method Flash#initialTime
* @return {number}
* The `initialTime` proprety on the swf.
*/
/**
* Get the value of `startOffsetTime` from the swf.
*
* @method Flash#startOffsetTime
* @return {number}
* The `startOffsetTime` proprety on the swf.
*/
/**
* Get the value of `paused` from the swf. `paused` indicates whether the swf
* is current paused or not.
*
* @method Flash#paused
* @return {boolean}
* The value of `paused` from the swf.
*/
/**
* Get the value of `ended` from the swf. `ended` indicates whether
* the media has reached the end or not.
*
* @method Flash#ended
* @return {boolean}
* - True indicates that the media has ended.
* - False indicates that the media has not ended.
*
* @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
*/
/**
* Get the value of `videoWidth` from the swf. `videoWidth` indicates
* the current width of the media in css pixels.
*
* @method Flash#videoWidth
* @return {number}
* The value of `videoWidth` from the swf. This will be a number
* in css pixels.
*/
/**
* Get the value of `videoHeight` from the swf. `videoHeigth` indicates
* the current height of the media in css pixels.
*
* @method Flassh.prototype.videoHeight
* @return {number}
* The value of `videoHeight` from the swf. This will be a number
* in css pixels.
*/
/** ------------------------------ Setters ------------------------------ **/
/**
* Set the value of `rtmpConnection` on the swf.
*
* @method Flash#setRtmpConnection
* @param {string} rtmpConnection
* New value to set the `rtmpConnection` property to.
*/
/**
* Set the value of `rtmpStream` on the swf.
*
* @method Flash#setRtmpStream
* @param {string} rtmpStream
* New value to set the `rtmpStream` property to.
*/
/**
* Set the value of `preload` on the swf. `preload` indicates
* what should download before the media is interacted with. It can have the following
* values:
* - none: nothing should be downloaded
* - metadata: poster and the first few frames of the media may be downloaded to get
* media dimensions and other metadata
* - auto: allow the media and metadata for the media to be downloaded before
* interaction
*
* @method Flash#setPreload
* @param {string} preload
* The value of `preload` to set on the swf. Should be 'none', 'metadata',
* or 'auto'.
*/
/**
* Set the value of `defaultPlaybackRate` on the swf.
*
* @method Flash#setDefaultPlaybackRate
* @param {number} defaultPlaybackRate
* New value to set the `defaultPlaybackRate` property to.
*/
/**
* Set the value of `playbackRate` on the swf. `playbackRate` indicates
* the rate at which the media is currently playing back. Examples:
* - if playbackRate is set to 2, media will play twice as fast.
* - if playbackRate is set to 0.5, media will play half as fast.
*
* @method Flash#setPlaybackRate
* @param {number} playbackRate
* New value of `playbackRate` on the swf. A number indicating
* the current playback speed of the media, where 1 is normal speed.
*/
/**
* Set the value of `autoplay` on the swf. `autoplay` indicates
* that the media should start to play as soon as the page is ready.
*
* @method Flash#setAutoplay
* @param {boolean} autoplay
* - The value of `autoplay` from the swf.
* - True indicates that the media ashould start as soon as the page loads.
* - False indicates that the media should not start as soon as the page loads.
*/
/**
* Set the value of `loop` on the swf. `loop` indicates
* that the media should return to the start of the media and continue playing once
* it reaches the end.
*
* @method Flash#setLoop
* @param {boolean} loop
* - True indicates that playback should seek back to start once
* the end of a media is reached.
* - False indicates that playback should not loop back to the start when the
* end of the media is reached.
*/
/**
* Set the value of `mediaGroup` on the swf.
*
* @method Flash#setMediaGroup
* @param {string} mediaGroup
* New value of `mediaGroup` to set on the swf.
*/
/**
* Set the value of `controller` on the swf.
*
* @method Flash#setController
* @param {string} controller
* New value the current value of `controller` on the swf.
*/
/**
* Get the value of `controls` from the swf. `controls` indicates
* whether the native flash controls should be shown or hidden.
*
* @method Flash#controls
* @return {boolean}
* - The value of `controls` from the swf.
* - True indicates that native controls should be showing.
* - False indicates that native controls should be hidden.
*/
/**
* Set the value of the `volume` on the swf. `volume` indicates the current
* audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
* so on.
*
* @method Flash#setVolume
* @param {number} percentAsDecimal
* The volume percent as a decimal. Value will be between 0-1.
*/
/**
* Set the value of the `muted` on the swf. `muted` indicates that the current
* audio level should be silent.
*
* @method Flash#setMuted
* @param {boolean} muted
* - True if the audio should be set to silent
* - False otherwise
*/
/**
* Set the value of `defaultMuted` on the swf. `defaultMuted` indicates
* whether the media should start muted or not. Only changes the default state of the
* media. `muted` and `defaultMuted` can have different values. `muted` indicates the
* current state.
*
* @method Flash#setDefaultMuted
* @param {boolean} defaultMuted
* - True indicates that the media should start muted.
* - False indicates that the media should not start muted.
*/
/* Flash Support Testing -------------------------------------------------------- */
/**
* Check if the Flash tech is currently supported.
*
* @return {boolean}
* - True for Chrome and Safari Desktop and Microsoft Edge and if flash tech is supported
* - False otherwise
*/
Flash.isSupported = function () {
// for Chrome Desktop and Safari Desktop
if (videojs.browser.IS_CHROME && (!videojs.browser.IS_ANDROID || !videojs.browser.IS_IOS) || videojs.browser.IS_SAFARI && !videojs.browser.IS_IOS || videojs.browser.IS_EDGE) {
return true;
}
// for other browsers
return Flash.version()[0] >= 10;
};
// Add Source Handler pattern functions to this tech
Tech.withSourceHandlers(Flash);
/*
* Native source handler for flash, simply passes the source to the swf element.
*
* @property {Tech~SourceObject} source
* The source object
*
* @property {Flash} tech
* The instance of the Flash tech
*/
Flash.nativeSourceHandler = {};
/**
* Check if the Flash can play the given mime type.
*
* @param {string} type
* The mimetype to check
*
* @return {string}
* 'maybe', or '' (empty string)
*/
Flash.nativeSourceHandler.canPlayType = function (type) {
if (type in Flash.formats) {
return 'maybe';
}
return '';
};
/**
* Check if the media element can handle a source natively.
*
* @param {Tech~SourceObject} source
* The source object
*
* @param {Object} [options]
* Options to be passed to the tech.
*
* @return {string}
* 'maybe', or '' (empty string).
*/
Flash.nativeSourceHandler.canHandleSource = function (source, options) {
var type = void 0;
/**
* Guess the mime type of a file if it does not have one
*
* @param {Tech~SourceObject} src
* The source object to guess the mime type for
*
* @return {string}
* The mime type that was guessed
*/
function guessMimeType(src) {
var ext = Url.getFileExtension(src);
if (ext) {
return 'video/' + ext;
}
return '';
}
if (!source.type) {
type = guessMimeType(source.src);
} else {
// Strip code information from the type because we don't get that specific
type = source.type.replace(/;.*/, '').toLowerCase();
}
return Flash.nativeSourceHandler.canPlayType(type);
};
/**
* Pass the source to the swf.
*
* @param {Tech~SourceObject} source
* The source object
*
* @param {Flash} tech
* The instance of the Flash tech
*
* @param {Object} [options]
* The options to pass to the source
*/
Flash.nativeSourceHandler.handleSource = function (source, tech, options) {
tech.setSrc(source.src);
};
/**
* noop for native source handler dispose, as cleanup will happen automatically.
*/
Flash.nativeSourceHandler.dispose = function () {};
// Register the native source handler
Flash.registerSourceHandler(Flash.nativeSourceHandler);
/**
* Flash supported mime types.
*
* @constant {Object}
*/
Flash.formats = {
'video/flv': 'FLV',
'video/x-flv': 'FLV',
'video/mp4': 'MP4',
'video/m4v': 'MP4'
};
/**
* Called when the the swf is "ready", and makes sure that the swf is really
* ready using {@link Flash#checkReady}
*
* @param {Object} currSwf
* The current swf object
*/
Flash.onReady = function (currSwf) {
var el = Dom.$('#' + currSwf);
var tech = el && el.tech;
// if there is no el then the tech has been disposed
// and the tech element was removed from the player div
if (tech && tech.el()) {
// check that the flash object is really ready
Flash.checkReady(tech);
}
};
/**
* The SWF isn't always ready when it says it is. Sometimes the API functions still
* need to be added to the object. If it's not ready, we set a timeout to check again
* shortly.
*
* @param {Flash} tech
* The instance of the flash tech to check.
*/
Flash.checkReady = function (tech) {
// stop worrying if the tech has been disposed
if (!tech.el()) {
return;
}
// check if API property exists
if (tech.el().vjs_getProperty) {
// tell tech it's ready
tech.triggerReady();
} else {
// wait longer
this.setTimeout(function () {
Flash.checkReady(tech);
}, 50);
}
};
/**
* Trigger events from the swf on the Flash Tech.
*
* @param {number} swfID
* The id of the swf that had the event
*
* @param {string} eventName
* The name of the event to trigger
*/
Flash.onEvent = function (swfID, eventName) {
var tech = Dom.$('#' + swfID).tech;
var args = Array.prototype.slice.call(arguments, 2);
// dispatch Flash events asynchronously for two reasons:
// - Flash swallows any exceptions generated by javascript it
// invokes
// - Flash is suspended until the javascript returns which may cause
// playback performance issues
tech.setTimeout(function () {
tech.trigger(eventName, args);
}, 1);
};
/**
* Log errors from the swf on the Flash tech.
*
* @param {number} swfID
* The id of the swf that had an error.
*
* @param {string} err
* The error to set on the Flash Tech.
*
* @return {MediaError|undefined}
* - Returns a MediaError when err is 'srcnotfound'
* - Returns undefined otherwise.
*/
Flash.onError = function (swfID, err) {
var tech = Dom.$('#' + swfID).tech;
// trigger MEDIA_ERR_SRC_NOT_SUPPORTED
if (err === 'srcnotfound') {
return tech.error(4);
}
// trigger a custom error
if (typeof err === 'string') {
tech.error('FLASH: ' + err);
} else {
err.origin = 'flash';
tech.error(err);
}
};
/**
* Get the current version of Flash that is in use on the page.
*
* @return {Array}
* an array of versions that are available.
*/
Flash.version = function () {
var version$$1 = '0,0,0';
// IE
try {
version$$1 = new window_1.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
// other browsers
} catch (e) {
try {
if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
version$$1 = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
}
} catch (err) {
// satisfy linter
}
}
return version$$1.split(',');
};
/**
* Only use for non-iframe embeds.
*
* @param {Object} swf
* The videojs-swf object.
*
* @param {Object} flashVars
* Names and values to use as flash option variables.
*
* @param {Object} params
* Style parameters to set on the object.
*
* @param {Object} attributes
* Attributes to set on the element.
*
* @return {Element}
* The embeded Flash DOM element.
*/
Flash.embed = function (swf, flashVars, params, attributes) {
var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
// Get element by embedding code and retrieving created element
var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
return obj;
};
/**
* Only use for non-iframe embeds.
*
* @param {Object} swf
* The videojs-swf object.
*
* @param {Object} flashVars
* Names and values to use as flash option variables.
*
* @param {Object} params
* Style parameters to set on the object.
*
* @param {Object} attributes
* Attributes to set on the element.
*
* @return {Element}
* The embeded Flash DOM element.
*/
Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
var objTag = '<object type="application/x-shockwave-flash" ';
var flashVarsString = '';
var paramsString = '';
var attrsString = '';
// Convert flash vars to string
if (flashVars) {
Object.getOwnPropertyNames(flashVars).forEach(function (key) {
flashVarsString += key + '=' + flashVars[key] + '&amp;';
});
}
// Add swf, flashVars, and other default params
params = mergeOptions({
movie: swf,
flashvars: flashVarsString,
// Required to talk to swf
allowScriptAccess: 'always',
// All should be default, but having security issues.
allowNetworking: 'all'
}, params);
// Create param tags string
Object.getOwnPropertyNames(params).forEach(function (key) {
paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
});
attributes = mergeOptions({
// Add swf to attributes (need both for IE and Others to work)
data: swf,
// Default to 100% width/height
width: '100%',
height: '100%'
}, attributes);
// Create Attributes string
Object.getOwnPropertyNames(attributes).forEach(function (key) {
attrsString += key + '="' + attributes[key] + '" ';
});
return '' + objTag + attrsString + '>' + paramsString + '</object>';
};
// Run Flash through the RTMP decorator
FlashRtmpDecorator(Flash);
if (Tech.getTech('Flash')) {
videojs.log.warn('Not using videojs-flash as it appears to already be registered');
videojs.log.warn('videojs-flash should only be used with video.js@6 and above');
} else {
videojs.registerTech('Flash', Flash);
}
Flash.VERSION = version$1;
return Flash;
})));